AI Insights · Timothy · April 2024
Top 5 3D Anime Games on Android in Latin America, Q1 2024
Discover the performance trends of the top 5 3D anime games on Android in Latin America during Q1 2024, including insights on downloads, revenue, and active users.
In the first quarter of 2024, the top 5 3D anime games on the Android platform in Latin America showcased varied performance trends in terms of downloads, revenue, and active users. Below, we delve into the specifics for each game, highlighting key metrics and trends.
Ragnarok Origin: ROO, published by Gravity Game Vision, saw a remarkable start with weekly downloads peaking at approximately 1.4M in the week of February 26. However, downloads sharply declined, ending the quarter at around 20K. Revenue-wise, the game experienced a significant increase, peaking at $119K in the week of March 4 before stabilizing around $93K towards the end of the quarter. Active users followed a similar downward trend, starting at 1.3M and dropping to nearly 200K by the last week of March.
DRAGON BALL LEGENDS, from Bandai Namco Entertainment Inc., maintained a consistent presence. Weekly downloads fluctuated but showed an overall increase, reaching 185K in the final week of March. Revenue peaked at $79K in the first week of January, with a gradual decline to $30K by the end of the quarter. Active users remained relatively stable, starting at 1.2M and ending the quarter at 1.1M.
Hero Clash, developed by Glaciers Game, experienced a notable spike in weekly downloads, peaking at 659K in the week of January 29. Revenue also saw a significant rise, reaching $10K in the first week of February and maintaining an average of $8K in the following weeks. Active users increased from 227K at the start of the quarter to a peak of 682K in late January, then stabilized around 360K by the end of March.
Genshin Impact, published by COGNOSPHERE PTE. LTD., showed strong performance with weekly downloads peaking at 107K in late January and maintaining around 78K by the end of March. Revenue peaked at $132K in the last week of January, gradually decreasing to $55K by the last week of the quarter. Active users remained robust, with slight fluctuations, starting at 895K and closing the quarter at 823K.
One Punch Man World, from Crunchyroll Games, LLC, had a promising start with weekly downloads peaking at 269K in late January. Revenue saw an early peak at $25K in the first week of February but declined to around $1K by the end of March. Active users started at 255K and showed a downward trend, ending the quarter at 101K.
Overall, these 3D anime games demonstrated dynamic trends in the Latin American market during Q1 2024. For more detailed insights and comprehensive data, visit Sensor Tower.